| Job Description | Charged with creating lighting in game, and in cinematics. Also a part of the visual effects team that is in charge of all ingame and cinematic visual effects. |
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| Work Location | Gainesville, Florida, USA |
| Required characteristics (/skills and abilities etc) | Must have experience lighting levels and cinematic sequences for real-time games. Full understanding of lighting principles, effective use and creation of shadows and dynamic lighting that enhances action or mood is mandatory. UE3 proficiency increases your chances for this job but the ability to learn quickly can overcome the lack of experience with this tool. Shipping one full game, a minimum of two years experience with a game company and lighting samples are required. |
| Application Method | Email resume to jobs@ignitionflorida.com |









